This would be the big fish, the proof, if your data showed that multiple games across different genre's experienced a suddenly drop in the number of sales per day or hour and the drop is significant enough each time to not be a natural curve or loss of interest, and it started at the same time a crack was available, give or take a few hours for it to be known about, you might be on to something, that would be evidence for piracy actually affecting sales numbers, I still wouldn't care much, because people get rich off games regardless, and the good old free will thing, whether we spend our money on something is our right, but you would have a point. Sales data, number of sales, impossible to tie in with drm, because you cannot release a game with denuvo, go back in time and release it without, null and void.Ĭost of denuvo, not sure how you could ever prove that the cost of denuvo is recouped because it can't be separated from the sales figures, much the same problem with the sales data, it means very little because it cannot be tied to sales without a game being released with and without denuvo, and time travel.ĭata regarding sales drops after the game is cracked. Sales data, cost of Denuvo, data regarding sales drops after a game is cracked, etc These people have access to all sorts of data we don't.
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